
Minecraft dev and model artist
I build Java mods and Bedrock addons, and custom mobs and bosses with textures, animations and built-in effects.
Discord: @kainrav.
Two projects: a Java mod and a full Bedrock addon.
Java mod: Fabric, NeoForge, Forge
Keeps a world safe when its mod list changes. Normally, removing a mod makes Minecraft delete everything that mod added. Worldsure notices first and keeps it until the mod is back.
Runs on Minecraft 1.20.1 to 26.3, with 10 languages. Checked next to C2ME, Distant Horizons and Create.
Bedrock: Script API
84 models and the game systems around them. The screens below are from the game.
Creatures, bosses and items from Ultima Online, made for Minecraft. Textured and animated in Blockbench, with effects built from cubes inside the model.
Boss with one eye inside its maw
Shroud form, transform
Full change into the true form
Summoned tentacles, drain attack
Dragon, breath attack
Bone dragon, breath attack
Six-legged dragon, roar
Wingless, gold-maned, breath attack

Colour variant
Dragon boss, ground quake
Animations only, on another artist's model
Necromancer on a skeletal horse
Black widow boss, threat display
Demon boss, spell cast
The piper, playing his pipe
Winged duel champion, summon
Giant pixie, summon
Floating eye beast, gaze attack
The blue gate, opening
Hanging target that reacts to hits

Clay pot, empty and with soil

Six resist hues

17 flat items at vanilla scale
Original designs, each with its own set of attacks.
Beating heart that summons mobs
Rooted boss, root attack
Boss, whirlpool attack
Low-poly guns with held, aim and reload poses.
First-person view
Keyframed reload with arms